Posts in Uncategorised

How a Mobile Game is Made: From Idea to Release

Concept and Ideation Every mobile game begins with a spark — an idea that combines gameplay mechanics, theme, and target audience. At this stage, teams[…]

Unity vs Unreal: Which Engine Fits Your Mobile Project

Popularity and Ecosystem Unity dominates the mobile gaming market, powering over 50% of all mobile games worldwide. Its massive asset store, large community, and broad[…]

5 Common Mistakes in Mobile Game Development

Ignoring Market Research One of the most frequent missteps is jumping into development without validating the market. Many developers create games they want to play, not what[…]

Optimizing for Android: Real Tips from Real Projects

Use Texture Compression Wisely On Android, texture compression isn’t optional — it’s essential. Use ETC2 for universal support across modern devices. For mid-to-high-end devices, use ASTC (especially for 3D[…]

Monetizing Without Annoying Players: A Fine Balance

Know Your Audience’s Limits Not all players tolerate ads or in-app purchases the same way. Some expect free gameplay with ads, others prefer paying for[…]

Why UI/UX Can Make or Break Your Mobile Game

First Impressions Are Everything Mobile players are ruthless. If your game doesn’t make a clear, instant first impression, they’ll uninstall in under 30 seconds. Unlike PC[…]